To try to build around it lets first look at cards that
synergize with it, first those that are in the Nekrium faction then others that
might be able to compose a second faction for the deck. The Tarsus Necrolord
works with three primary synergies: zombie tribal, grow wide, and controlling death
triggers of your own creatures.
Zimus, the Undying – activates multiple spawn and death
triggers at later levels, often growing the rank 2 and 3 Necrolords out of
control.
Fell Strider & Corpulent Shambler – work as both zombie
triggers, as well as providing additional zombie spawns filling up lanes upon
their deaths.
Nefrax, the Soulweaver – triggers deaths on your side of
the field during your turn and can utilize token generation to play itself and
grow the board wide
Grimgaunt Devourer – Filling the board with small chump
blocking zombies will cause a large number of deaths, eventually leading to
massively fed Grimgaunts
To decide on a secondary faction it should be evaluated what
each faction would add to the equation in a Nekrium-heavy deck.
Uterra
Nova, Groove Queen – With all the extra zombies lying
about Nova can provide a good use for them having the replace triggers pump her
up.
Tempys
Rumblestone Elemental – push damage, then use the Necrosage
to refill the board as he gets pumped out of range himself due to the deaths of his cuddly companions.
Alloyin
Uriel Ironwing - Xrath’s Will works as a conditional
removal greatly swinging the tempo in your favor, being able to lower opponent’s
creature’s attack into this removal range, consider Palladium Echoes in a
similar vein of thought.
The Uterra version with grow wide heavily uses the
replacement effects associated with Nova, a forgeborn who has already garnered
a lot of attention, often using her as the finishing power for the deck and
drawing the attention away from the Tarsus Necrolord we’re trying to highlight.
Likewise, Tempys just doesn’t bring enough to the table in this particular
deck. While we can also include Windweaver to add reach and evasion, it ultimately does not
do enough. As much as it truly pains me to say it, the Rumblestone Elemental
and Necrolord synergy is just too cutesy even for a casual deck and rarely
leads to good results. The list I then
came up with was an Alloyin/Nekrium combination that has some interesting
interactions.
3x Tarsus Necrolord
3x Fell Strider
The deck generates free plays through Ghox and the Ironmind
Acolytes, filling the board for free. Then generates even more free plays
through the death triggers of the gnomes with Suruzal and Shallow Grave. Being
able to recur gnomes allows you to fill the board with blockers, and if your
opponent plays an immediate threat the Suruzal triggers can be used to juggle
the Direhounds to remove creatures. Suruzal can also be used with Killion for
the utility of leveling up key cards that you were forced to miss in order to
remove a more immediate threat in the previous rounds. This deck is all about
the recursion of creatures leading you to victory, very fitting of a Necrolord.
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